The IoT Academy is a Rotterdam-based company that focuses on providing workshops to companies on disruptive and emerging technologies.

As part of their workshops, they developed a game in which players had to sell lemonade. Based on data such as expected weather, expected crowds and price elasticity, players had to decide how much lemonade to sell.

The goal of the game is to teach players how to deal with different forms of data and gain insight into the use of data. This game had both a digital and a physical component, for which we developed the digital component. But how do you create a seamless experience, where business teams learn to deal with big data?

The challenge: seamless digital integration

The challenge was to provide a solution that allowed the IoT Academy to seamlessly run the digital part of the serious game together with the physical part. This required that the application could be used by different user groups (facilitators and players) and on different screens (iPads, laptops and conference screens).

The solution: a versatile application

We have developed a versatile application based on open source technology. In this application, different levels of access are distinguished:

  • Game supervisors could access the back end of the game, change game engine settings, start new games and add teams.
  • Players can access their unique player screen on their iPads.
  • There is also a central screen for each new game with the players’ scores.